What Unlocks When

Every feature in the game and the chapter that opens it, so you know what you are heading towards and what is still locked for a reason.

Read the number as a signpost, not a stopwatch. A few features open one chapter after the number shown, and one or two want something small besides the chapter. Where that matters it is called out below.

Normal chapters

ChapterUnlocksWhat it is
3TowerA solo climb. Each floor is a fresh fight and the rewards scale with depth.
4Gem DungeonThe gem farm, and gems are what spins cost.
4PetsYour first pet. Pets fight beside you and bring their own skills.
5ArenaPvP against other players' defences, with a weekly ladder.
5ArtifactsPassive relics with set bonuses, levelled with their own currency.
5Pet DungeonPet food and pet upgrade materials.
6Dungeon DiveA descending run. How deep you get is tracked on your account.
6Star ChallengesPer-chapter objectives that pay stars for clearing under restrictions.
7GuildsEverything guild-shaped hangs off this: raid, conquest, vault, chat and donations.
7HeroesSwapping your character. Before this you play the default Rogue.
11Elite ChaptersThe harder rerun of the campaign, tracked separately from normal.
13Hero SynergyBonuses from the heroes you are NOT playing, so a benched hero still counts.
14Sticker AlbumThe collection book. Finishing it pays a hero and a large gem sum.
18DojoThe weekly belt ladder, a separate PvP track from Arena.
21RunesSockets for your gear. A lot of late damage lives here.
25Auto RollAutomatic re-rolling, so you stop tapping for every attempt.
35Pet BuildRolling pet powers and substats. Deep, and expensive.
40Equipment AwakeningTurning an S-tier item into its SS form. The longest gate in the game.

Elite chapters

Both skill trees sit behind Elite chapters, not normal ones. Elite is its own ladder that only starts once you are deep into the campaign, so these arrive much later than the numbers make them look.
EliteUnlocksWhat it is
5Adventure Skill TreeThe first permanent tree, bought with Adventure Journals.
11Specialization Skill TreeThe second permanent tree, bought with Specialization Journals.

New worlds

Normal and EliteUnlocksWhat it is
80 and 50Heliora (World 2)A new world on the World Map. It needs both: normal chapter 80 and Elite chapter 50.

Slots that keep opening

ChaptersUnlocksWhat it is
12 / 30 / 60Sentinel combat skill slotsEach slot lets your sentinel carry one more combat skill.
15 / 25 / 55Mount combat skill slotsEach slot lets your mount carry one more combat skill.

Worth knowing before you spend

Chapter numbers come from the live game config.