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Kitsura

Legendary  hero.foxgirl  ยท  a Skill-stacking hero

Kitsura does nothing on her own. She is a reactive engine that converts other sources' Skill hits into damage. This guide lists every single Skill source you can actually run with her in PvP โ€” what charges her, what amplifies her, and the long list of things that look like skills but do not. Every tag is datamined from the 0.510 files and checked against the raw BattleAction data, not the in-game wording.

The one rule: a hit charges Kitsura only if its damage carries the Skill tag (DamageCategory.Skill). Her auto-attacks never do. Most of her power has to be borrowed from gear, a sentinel, and a mount.

1The engine โ€” how she actually deals damage

Her whole kit is passive. There is no button to press. The signature passive Duality runs this loop:

1
Charge. Every hit tagged Skill gives a 50% chance to gain 1 stack of Spiritual Pressure (caps at 9). Her own attacks are not Skill, so the stacks come from your gear / sentinel / mount procs.
2
Crit accelerator (Duality Lv.2). If that Skill hit crits, roll a second independent 50% for another stack โ€” up to 2 stacks from one critting Skill hit.
3
Convert at 9. When her turn begins with 9 Pressure, all 9 turn into 9 stacks of Spiritual Release for 1 turn.
4
Payoff. While she holds Release, her next skill deals bonus Skill DMG = 60% ATK and consumes 1 Release stack.
5
Amplify (Duality Lv.3, 5โ˜…). The instant she gains Release she also gains +50% Skill DMG for 1 turn, multiplying the whole release window.
6
Lock. She cannot gain new Pressure while holding Release. It is strictly two-phase: charge to 9, dump the release, then recharge.
The takeaway: with zero Skill feeders in her loadout the engine never starts โ€” no Pressure, never 9, no Release, no bonus. She becomes a vanilla-stat hero with a cleanse. So the entire job of a Kitsura build is to pack her loadout with Skill procs (Section 2) and Skill-DMG amplifiers (Section 3).

Her three passives in full (verbatim from the files):

Duality

Whenever damage is dealt with a Skill, 50% chance to gain 1 stack of Spiritual Pressure (max 9). At 9 on turn start they become 9 Spiritual Release; your next skill deals +60% ATK Skill DMG. Lv.2: a Skill crit rolls a second stack. Lv.3: gaining Release also grants +50% Skill DMG for 1 turn.

Protective Charm

At the start of the round, gain a charm that triggers on the next debuff: it cleanses all negative effects and makes you immune for the rest of the round (5-turn re-arm). Lv.2: force-triggers on your first stun/freeze even on cooldown.

Spirit Blessing

At turn start with 0 Pressure, gain a shield = 20% HP (2-turn CD). Lv.2: every 7th Pressure stack gained heals 10% HP.

2Every Skill source you can run with her

These are the 16 Skill-tagged hits a single Kitsura loadout can actually trigger in PvP. Each one rolls the 50% to charge her. (Everything you equip can stack โ€” run as many as possible.)

SourceWhat firesElement% ATK
Her own kit ยท always available
Spiritual Release (the rider)her next skill during a Release windowSkill60%
Gear ยท the only 4 equippable Skill procs
Volt Band (ring)Bolt, all enemiesLightning55%
Paladin's Plate (armor)Bolt when you take damageLightning55%
Ninja Ring (ring)Shuriken, random enemyShuriken50%
Ring of Thorns (ring)CleaveCleave40%
Sentinel ยท only a LEGENDARY's power skill (combat skills do not count)
Fire โ€” Blazing Crownevery 5 Fire Waves (Lv.1 โ†’ Lv.2)Fire300โ†’450%
Ice โ€” Cold as Iceevery 8 Skill hits (Lv.1 โ†’ Lv.2)Ice150โ†’225%
Lightning โ€” Lightning Crash โ˜…every 8 Bolts (Lv.1 โ†’ Lv.2)Lightning100โ†’150%
Shuriken โ€” Black Thornevery 7โ€“8 Shurikens (Lv.1 โ†’ Lv.2)Shuriken60โ†’90%
Mount ยท Aurora only
Aurora โ€” Stardust Fantasy3 combat actions (awaken 0 / 4 / 10)Mount300 / 450 / 450%
โ˜… The Lightning sentinel (Thunderbringer) is the standout: its Lightning Crash both charges her AND debuffs the enemy for +40/60% Skill DMG taken (it appears again in Section 3). The gear procs fire the all-enemies / random-enemy targeting variants (BoltAllEnemies, ShurikenRandomEnemy) โ€” verified byte-for-byte from the equipment data, not assumed from the spell name.

3Amplifiers โ€” multiply the Skill damage she does

These do not charge her (their hits are not Skill-tagged), but they scale every Skill hit she lands. Stack them on top of the feeders above.

AmplifierOwnerEffectMagnitude
Duality Lv.3 โ€” Skill DMG Upher own kit (5โ˜…)your Skill DMG+50% for 1 turn, every Release
Spiritual Release riderher own kityour next skill+60% ATK Skill DMG
Spirit Dodge โ†’ Spirit Rushhero evolutionyour Skill DMG+10%/dodge, up to +100% (+200% upgraded)
Aurora โ€” Luminary BlessingAurora mount power skillyour Skill DMG + DR+10โ€“15%/2 rounds, up to +100โ€“150%
Frostastrophe (evolved Glacidrake)pet passiveyour Skill DMG+10%/attack, up to +30%
Thunderbringer โ€” Lightning CrashLightning sentinel power skillenemy takes more Skill DMG+40 / +60% taken, per 8 Bolts
Frostastrophe (evolved Glacidrake) is the only pet that amplifies her: its evolution statuses carry a Skill offensive multiplier of +10% and +20%. No other pet touches Skill DMG at all. Ampereon (evolved Flux) is a common pick here, but its evolution status grants only +3% Crit Chance, and its hits are tagged PetDamage / Magical / Lightning with no Bolts tag, so it neither charges her nor feeds Thunderbringer's 8 Bolt counter.

4What does NOT charge her (the myths)

All of these either look like skills, or literally carry the Skill tag in a different mode โ€” but none of them can charge Kitsura in a PvP loadout.

โœ•
Auto-attacks โ€” Basic / Combo / Counter / Rage. Never Skill-tagged. The Sword-vs-Staff choice only swaps Physical โ†” Magical; it never adds Skill. Attacking does nothing for her.
โœ•
A "weapon ultimate". None exists โ€” weapons carry no battle actions at all. ("Unleashed Ultimate" in the files is the Draco hero's passive; "UltimateCombatAction" is the Ultimania Codex, not Skill.) Weapon choice is irrelevant to her procs.
โœ•
All pets (0 of 24). No pet produces a Skill hit. Ampereon's lightning looks the part but is tagged PetDamage / Magical / Lightning, with no Skill tag and no Bolts tag either. One pet amplifies her (Section 3); none charge her.
โœ•
Ultimania Codex mount. Its Forbidden Spells (Flare / Icefall / Levinbolt) reuse the caster's elemental-ultimate actions โ€” tagged Magical, no Skill. Aurora is the only mount that feeds her.
โœ•
A sentinel's combat skill. Only the Legendary power skill is Skill-tagged. The 21 ordinary sentinel combat hits are not โ€” an Epic sentinel does nothing for her.
โœ•
DoT / status gear. Poison / Burn / Wound / Chill procs are not Skill-tagged.
โœ•
Other heroes' Skill abilities (Holy Smite, Transfusion, Draco's ultimate, โ€ฆ). In PvP you field one hero, so another hero's Skill can never reach her.
โœ•
PvE run-draft skills (Fireball, Meteor, Frost Nova, Thunderstorm, the elemental weapon coatings, โ€ฆ). These are Skill-tagged, but they only exist as drafted skills inside a chapter run โ€” they are not in any PvP loadout.

5The build

Sentinel โ€” a Legendary

Lightning (Thunderbringer) is top tier: it charges her AND debuffs the enemy for +40/60% Skill DMG taken. Fire (Blazing Crown) is the biggest raw proc (300โ†’450%). Never an Epic โ€” its combat skill is not Skill-tagged.

Mount โ€” Aurora, always

The only mount whose combat actions are Skill (300/450/450%), and its Luminary Blessing ramps your Skill DMG +10โ€“15%/2 rounds (up to +150%) plus DR. Avoid the Ultimania Codex.

Gear โ€” all four procs

Stack as many as you can to keep her charged: Volt Band, Paladin's Plate, Ninja Ring, Ring of Thorns. These are the only equippable Skill procs in the game.

Pet: Frostastrophe

Pets never charge her, so bring the only amplifier: evolved Glacidrake carries a Skill offensive multiplier of +10% / +20%. It is the one pet in the game whose statuses touch Skill DMG. Ampereon gives +3% Crit Chance and nothing else relevant to her.

Hero evolution โ€” Spirit Dodge

Spirit Rush gives +10% Skill DMG per dodge (up to +100%, or +200% upgraded), and synergizes with her Protective Charm survival. Her biggest non-kit self-buff.

Stars & weapon

Duality Lv.3 (5โ˜…) is mandatory for the +50% Skill DMG on every release; Lv.2 speeds charging on crit builds. Weapon doesn't matter for procs โ€” pick it for raw ATK / element synergy.

Datamined from the 0.510 game files: every Skill source was filtered from the 509 player BattleActions (56 carry the Skill tag), then each was traced to its owner โ€” gear via the equipment byte-parse, sentinels/mounts/pets via raw PPtr linkage โ€” and reconciled against the raw category data so nothing is inferred from a spell's name. Kitsura procs on DamageCategory.Skill (=1); in PvP you field one hero, so only her own kit plus her equipped gear / sentinel / mount can feed her.